Monado OpenXR Runtime
|
Go to the source code of this file.
Data Structures | |
class | OpticalSystem |
Functions | |
Vector3 | Project (Vector3 v1, Vector3 v2) |
float | intersectLineSphere (Vector3 Origin, Vector3 Direction, Vector3 spherePos, float SphereRadiusSqrd, bool frontSide=true) |
float | intersectPlane (Vector3 n, Vector3 p0, Vector3 l0, Vector3 l) |
|
inline |
References Vector3::Dot(), Project(), and Vector3::sqrMagnitude().
Referenced by OpticalSystem::RenderUVToDisplayUV().
References Vector3::Dot(), and Vector3::Zero().
Referenced by OpticalSystem::RenderUVToDisplayUV().
References Vector3::Dot(), and Vector3::Magnitude().
Referenced by intersectLineSphere().