#include <north_star/distortion/utility_northstar.h>
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float | x |
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float | y |
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float | z |
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float | w |
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◆ Vector4() [1/2]
◆ Vector4() [2/2]
Vector4::Vector4 |
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const Vector4 & |
in | ) |
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inline |
References w, x, y, and z.
◆ ComposeProjection()
References Matrix4x4::m00, Matrix4x4::m01, Matrix4x4::m02, Matrix4x4::m03, Matrix4x4::m10, Matrix4x4::m11, Matrix4x4::m12, Matrix4x4::m13, Matrix4x4::m20, Matrix4x4::m21, Matrix4x4::m22, Matrix4x4::m23, Matrix4x4::m30, Matrix4x4::m31, Matrix4x4::m32, and Matrix4x4::m33.
Referenced by OpticalSystem::UpdateClipToWorld().
◆ operator=()
References w, x, y, and z.
The documentation for this class was generated from the following file: