Monado OpenXR Runtime
Data Structures | Functions
gui_scene.cpp File Reference

SDL2 functions to drive the GUI. More...

#include "gui_common.h"
#include <vector>
Include dependency graph for gui_scene.cpp:

Data Structures

struct  gui_scene_manager
 

Functions

void gui_scene_push_front (struct gui_program *p, struct gui_scene *me)
 Push the scene to the top of the lists. More...
 
void gui_scene_delete_me (struct gui_program *p, struct gui_scene *me)
 Put a scene on the delete list, also removes it from any other list. More...
 
void gui_scene_manager_render (struct gui_program *p)
 Render the scenes. More...
 
void gui_scene_manager_init (struct gui_program *p)
 Initialize the scene manager. More...
 
void gui_scene_manager_destroy (struct gui_program *p)
 Destroy the scene manager. More...
 

Detailed Description

SDL2 functions to drive the GUI.

Author
Jakob Bornecrantz jakob.nosp@m.@col.nosp@m.labor.nosp@m.a.co.nosp@m.m